BIG problem guys . Me & stu were about to render one of his shots and it appears that stu has been using the OLD TARGET model, aka the target model thats uv'd ONLY . no shader info, no nothing, even the eyes are still nurbs .. which is the biggest problem !!!!
I, Mu & stu tried to fix it.. no luck
I'm glad dan imported the new model with shaders etc i made into the other shots ( shots for example that ferhan worked with) because that's the correct target model. Stus target model needs fixing URGENTLY as it's the wrong one.
This means every single shot ... which has the old model in it is gna need to be ;
Converted to polys
Fix the rig (connect the new eyes to the rig w/e )
and re-UV & texture the eyes again for every single shot. not cool
Subscribe to:
Post Comments (Atom)
I have no opinion on that...
ReplyDeletedo you mean just re-UV the eyes? or the entire model? Because I assigned the textures to the target in one of Stu's shots earlier without too much hastle.
not the model .. jst the eyes bro
ReplyDeletesome reason the model he had in the scene which we tried to render .. was nurbs .. aka not the one i textured the eyes on (obviously)
ReplyDeleteFair do's, I think we are all in tomorrow anyways so let's see what we can do then.
ReplyDelete