Quick note on progress with the UV's, I've made a little progress on certain areas like the torso however, the arms and legs just seem to be f***ed and I dunno how to fix them. You've seen the screenie from yesterday. I've used cylindrical mapping on the arm and leg but it goes all over the place. I tried other things like planar mapping which actually looks a lot cleaner on the UV editor but I don't think is suited for mapping areas that form a cylinder.
Dan was kind enough to send over a PDF which I'm gonna have a scan through in a sec but I reckon I'm gonna need a little help on this, at least to get me started.
I'll bring in the file tomorrow and just go around pestering people to see if I can get some info out of them, hopefully then I can figure out what I'm doin wrong and how I can do it properly. All hope is not lost.
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ReplyDeletehttp://www.3dtotal.com//team/Tutorials/human_anatomy/human_01.php
Noted, Had a quick look at that. Looks promising.
ReplyDeleteI can't look at UV's anymore today though so I'm still gonna bug people tomorrow to horde as much knowledge as possible.
Thanks for the link bro I'll put it through it's paces tomorrow eve and Friday.
no worries mate
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