Thursday, 7 January 2010

Animation test

Just got one of my mates to do a little quick basic walk cycles jus to see if the rig is ok, the only problem i see is that the weights needs be painted


8 comments:

  1. wicked man, looking good. so nice to see the work come to life.

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  2. wudn't mind a copy of the rig when we next see each other... / send it over the net if all this snow persists... wud b nice to hav a lil play animate b4 the real thing comes around.

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  3. sure man no problem, just waiting for josh to send over the low poly ninja

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  4. Dude I didn't know you needed it...Are there problems with the High poly one then?

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  5. Never mind I read the back post you...posted. I'll send it in a sec...but the low poly is crappy it doesn't have the nice pecks >.<

    Ah well...

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  6. Na there is no problem with the high poly model at all, its just painting weights on a high poly model is kinda hard with all the verts going in different direction. I though i could weight it iin low poly then could be able to smooth it out. Have you deleted the history of your ninja character, if you havent then you could always go down 1 level of smoothness to its original look

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  7. I'm sending over 2 versions now, one is the lowpoly smoothed which is only 10k and the other is the unsmoothed high poly, So whichever works best we'll use. Sending them to your rave e-mail since I dunno your personal mail.

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