Thursday, 7 January 2010

Global Domination....

I mean Illumination ...
Ok more work needs to be done however I think I could fix the boo boos :p


Sam... The image above is the image below inverted. Sam Suggested like it should be inverted... unfortunately it didn't go too well :p. hehe. Just thought I'd post it up with the findings.



Ok the next image I think is a really good idea... we should make him go to a disco!.... Disco-Man-Hit....Disco-HitMAN? Hit-Disco-MAN? No....ok... anyway this was one of the MANY that went wrong lol




Incase you guys didn't realise I been working on lighting scenes recently as I reckon we might under estimate the importance of this - Lighting plays an important part within each scene and if we can't see the animation whats the point in doing it. I was thinking... It'll be a shame to have some classy animation and models when you can even see them... then I thought we always have good old occlusions. however as you guys know - indoor occlusions... they don't go too well....eg BLACK! So I did some digging and realised we may be able to get a similar effect with Global Illumination with Mental Ray. Been doing a fair bit of rendering and playing around but I'm thinking it could well be the way forward for the interiors if Occlusion won't work.
I only think that Occlusions won't work as it seems like a right hassle cutting off walls etc when we shouldn't need to. I've found the research I've been doing quite interesting (as well as a bit frustrating) however I know I should crack on with the modelling so back I go... lol Just thought I'd give a cheeky update though.
Ciao!

2 comments:

  1. nice tests. the top one looks like it needs inverting tho. think the planks should be black with the light coming in from the outside?

    ReplyDelete