I'm having an issue when importing textures using a psd network. I create the textures on the uv map and import it in but they show up pixelated as if they are way too small, which they arn't. Don't know if there's a setting for changing the size of the textures etc. If anyone knows let me know. Cheers.
Monday, 5 April 2010
Pixelated
I'm having an issue when importing textures using a psd network. I create the textures on the uv map and import it in but they show up pixelated as if they are way too small, which they arn't. Don't know if there's a setting for changing the size of the textures etc. If anyone knows let me know. Cheers.
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have you tried rendering it? I think its probably just the viewport - or put the viewport as high quality renderer. in the panels and display etc section of each viewport.
ReplyDeletemate, im not to sure. I have some advice which is to long for a comment are you in college tomorrow afternoon (tuesday)?
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