Tuesday, 27 April 2010

Scope attachment Update

Since I've expressed reluctance to be in college for ridonculous hours I figured I'd take into account something Dan said. He made a good point about having someone tell you where your shit stinks so to speak. So I'm gonna make sure to upload my animation updates everytime I make a change or improve upon something to get some critique.

So since you guys are gonna be living in college, keep one browser tab open on the team blog so you can tear up my animation lol.

With that out of the way let's get down to the nitty gritty. Here is an improved version of my scope attachment shot after taking into account stuff shuffs laid on me yesterday.

personally I don't like the lack of movement in the fingers but there was only so much I can do while he's supposed to be gripping something like that. Also the sleeve will probably need to be masked because it pokes through the scope a little. Other than that the little finger is a problem since it won't curl at a suitable angle and when I try to key the bone it just resets itself.

I added more movement to the rifle arm, moved the body a bit, fixed up the clicking of the scope and added the slide back. I made sure that where the slide ends is pretty much in line with where it should be in Ferhan's shots where he's holding the rifle. Also added the clip :)

Anyway I think it looks better than before but anything else y'all want me to try to change just leave it below. In the mean time I'll go back on the barrel attachment and try to add some movement to the tie, coat etc...

4 comments:

  1. Oh I also just noticed that because I've moved the rifle arm a bit more, when he first clicks the scope on there isn't as much noticable movement in the rifle. I might go back and add that in, what you guys think?

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  2. Looks good man, all i would say would be to ahave to gun drop down a little bit when he puts the attachment on, just to show the imapact

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  3. yeah I agree, I'll get on it now fam!

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  4. What Ferhan said - good comment. not too much more to add on it. :)

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